Overview
Aseprite supports a wide range of file formats for importing and exporting your pixel art and animations. Each format has specific capabilities and limitations depending on whether it supports features like layers, frames, transparency, and color modes.The native
.aseprite and .ase formats preserve all features including layers, frames, palettes, and metadata.Supported Formats
Native Formats
.aseprite / .ase (Recommended)
.aseprite / .ase (Recommended)
Full feature support - This is Aseprite’s native format.Supported Features:
- Multiple layers and layer groups
- Frame-by-frame animation
- Color palettes (up to 256 colors for indexed mode)
- Tags and slices
- Tilesets and tilemaps
- Color profiles (sRGB, embedded ICC)
- User data and custom properties
- All color modes: RGBA, Grayscale, Indexed
- Uses Intel (little-endian) byte order
- Image data compressed with ZLIB
- Based on FLI/FLC structure with custom chunks
- Magic number: 0xA5E0
Use this format to preserve all your work including non-visible layers and animation data.
Raster Image Formats
PNG
Portable Network Graphics
- RGBA, Grayscale, Indexed
- Transparency support
- Color profiles
- Single frame only
- Palette with alpha channel
GIF
Graphics Interchange Format
- Indexed color (256 colors max)
- Frame animation
- Transparency (single color)
- Loop support
- Interlacing option
JPEG
Joint Photographic Experts Group
- RGB only
- No transparency
- Lossy compression
- Single frame
- Adjustable quality
BMP
Windows Bitmap
- RGB, RGBA, Grayscale, Indexed
- No compression
- Single frame
- Large file sizes
TGA
Truevision Graphics Adapter
- RGBA, RGB, Grayscale
- Transparency support
- Single frame
- RLE compression option
PCX
PC Paintbrush
- RGB, Indexed
- Single frame
- Legacy format
- RLE compression
ICO
Windows Icon
- RGBA, Indexed
- Multiple sizes in one file
- Transparency
- Windows icons
QOI
Quite OK Image
- RGBA, RGB
- Lossless compression
- Fast encoding/decoding
- Single frame
Advanced Formats
- WebP
- PSD
Modern web image formatFeatures:
- RGBA, RGB support
- Lossy and lossless compression
- Animation support
- Superior compression ratios
- Alpha channel
Animation & Sequence Formats
FLI/FLC (Autodesk Animator)
FLI/FLC (Autodesk Animator)
Legacy animation format from Autodesk Animator.Support:
- Frame animation
- Indexed color
- 320x200 resolution (FLI)
- Variable resolution (FLC)
- Vintage game development
PNG/JPEG Sequences
PNG/JPEG Sequences
Export frames as numbered sequence of images.Format:Useful for:
- Game engines
- Video editing software
- Frame-by-frame editing
Data Export Formats
SVG
Scalable Vector Graphics
- Export only
- Converts pixels to vector paths
- Resolution independent
- Web-friendly
CSS
Cascading Style Sheets
- Export sprite data
- CSS background positions
- Web development
- Sprite sheet metadata
Format Comparison
Here’s a quick comparison to help you choose the right format:
| Format | Layers | Frames | Transparency | Color Modes | Best For |
|---|---|---|---|---|---|
| .aseprite | ✓ | ✓ | ✓ | All | Working files, full features |
| PNG | ✗ | ✗ | ✓ | All | Static images, web graphics |
| GIF | ✗ | ✓ | Limited | Indexed | Simple animations, web |
| WebP | ✗ | ✓ | ✓ | RGB/RGBA | Modern web, animations |
| JPEG | ✗ | ✗ | ✗ | RGB | Photos, no transparency |
| SVG | ✗ | ✗ | ✓ | RGB | Scalable graphics |
Color Mode Support
RGBA (32-bit)
Full color with alpha channel
- 16.7 million colors
- 256 levels of transparency
- Best for: Modern artwork, web graphics
Grayscale (16-bit)
Shades of gray with alpha
- 256 gray levels
- 256 levels of transparency
- Best for: Black & white art, shadows
Choosing the Right Format
For Game Development
For Game Development
Recommended:
.asepritefor source files- PNG sequences for engine import
- Sprite sheets with JSON/CSS data
For Web Publishing
For Web Publishing
Recommended:
- GIF for simple animations
- WebP for better compression
- PNG for static images
For Print or High-Resolution
For Print or High-Resolution
Recommended:
- PNG for lossless export
- SVG for scalability
- Large canvas sizes
For Archiving
For Archiving
Recommended:
.asepritefor complete preservation- PNG as fallback
- Include source files
Special Considerations
Indexed Color Mode:When exporting indexed sprites, Aseprite can:
- Preserve exact palette order (for opaque sprites)
- Optimize palette for transparency handling
- Quantize RGB sprites to indexed color
Related Topics
Sprite Sheets
Learn about exporting sprite sheets and atlases
GIF Export
Master GIF animation export options
PNG Sequences
Export frame sequences for game engines

